Length
Suggested length: 24 hours
Overview
The Pro Tools for Game Audio (PT130) course provides students with exposure to the core skills, workflow, and concepts involved in creating and implementing game audio using Pro Tools systems. It covers basic sound design techniques along with example workflows. Session time is divided between demonstration and hands-on practice, with ample time to experiment with sample material.
Together with the Pro Tools Fundamentals I course, this course provides the training required to prepare for the Avid Certified User: Pro Tools for Game Audio certification exam.
Audience
This course is designed for end-users with basic Pro Tools skills, including:
- Musicians
- Sound Editors
- Multimedia Producers
- Anyone wishing to become involved in sound for games and interactive media
Prerequisites
Completion of the following courses, or equivalent experience:
Learning Objectives
At the end of this course you will be able to:
- Understand game audio workflow
- Work with dialog
- Incorporate Foley
- Add sound effects
- Work with background (ambient) sounds
- Create an interactive music score
- Incorporate realistic vehicle sounds
- Create dynamic cinematics
- Be ready to sit the associated certification exam
Table of contents